Posting

Setting & game specific rules, posting guidelines, miscellaneous information & quick reference tables.

Posting

Post Number:#1  Postby mark » Fri Aug 14, 2015 2:27 pm

IN CHARACTER
..for posting in the In Character [IC] game thread.

  • Posts in the In Character thread should be narrated in third person only.
  • Any speech should be in quotation marks.
  • Do not use smileys or emoticons.
  • What is posted should only include what yourcharacter does, unless your character is the agreed party leader.
  • Do not significantly contradict what has been posted previously.
  • Do not jump back or forward of the current game-time/date (as far as is reasonable).
  • Any significant action your character wishes to undertake, such as use of a skill in a potentially dangerous situation may only be ‘attempted’.
  • Do not assume success of any attempted action until the GM confirms it, there may be secret dice modifiers!
  • Excluding relevant dice rolls anything that is Out of Character [OOC] comments should be avoided at all costs, but if it must be written enclose it in square brackets and preface it with ‘ooc:’ For example, [ooc: like this].

If you are unsure, please either PM me or ask a question in the OOC thread. Also please avoid editing your In Character posts accept to correct typo’s.
Edited posts containing dice rolls will require the dice to re-rolled, unless already witnessed by the GM.
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Re: Posting

Post Number:#2  Postby mark » Tue Sep 01, 2015 5:09 pm

POSTING REQUIREMENTS

Players are expected to make FOUR In Character [IC] posts per week.

Players will be asked to agree to this requirement before play starts. Failing to meet this requirement will mean lesser EXP rewards and that luck points are not restored, at the GM's discretion. Consistently failing to live up to that agreement may eventually result in that player being removed from the campaign.

In most cases, the normal posting requirements may be suspended during combat. Combat is not roleplay, it's roll play, although some additional roleplay is appreciated

If a player is going to away from their keyboard for some reason, such as holidays, family, work, vacation or illness, they should try and post a notice of their expected period of absenteeism, and their character will be NPC'd as necessary, which of course means they will regenerate luck normally while they are away.

If a player feels he/she has nothing especially relevant to post for their character it is suggested they simply posts their character's thoughts and feelings. Regularly making longer and more detailed IC posts is very much encouraged and may well be rewarded with bonus experience rolls, luck or group luck points or magic points at the GM's discretion.
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Re: Posting

Post Number:#3  Postby mark » Tue Sep 01, 2015 6:31 pm

POSTING DURING COMBAT

Players will be expected to have a substantially increased rate of posting during combat.

Every time it is a player character's opportunity to post their character's combat declarations, combat actions or make dice roll etc., they will have just twelve hours from the time stamp of the last relevant post to do so or will forfeit their opportunity. For example, if it is a player character's turn in the combat cycle and they do not post for twelve hours since the last character completed their turn they will automatically be given the 'Dither' action. This is to ensure that combat progresses reasonably fast & smoothly, and feels tense, since a combat turn represent around a mere one and a half to two seconds of time.

Declarations, dice rolls and combat actions etc may be posted in advance of a player character's turn in a special thread called "Pending Combat Actions" in the Sögur forum. So there is no reason to miss a turn, or other combat opportunity.
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Re: Posting

Post Number:#4  Postby mark » Tue Sep 01, 2015 6:46 pm

OUT OF CHARACTER

Almost anything goes so long as it is reasonably on topic. However, do not confuse the OOC thread with the General Discussion forum. Keep the conversation civil and friendly, and do not make harsh accusations or you'll be playing some other campaign. If you have a problem with anything you are welcome to bring it to my attention in PM and I will do my best to resolve it for you.
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Re: Posting

Post Number:#5  Postby mark » Tue Sep 01, 2015 6:55 pm

APPEALING GM DECISIONS

Everything the GM says, both IC & OOC, should be considered a decision.

Sometimes the GM gets things wrong, and in that case a one player only may make a single OOC post containing an 'APPEAL' with a well reasoned, polite, argument. All further posts making appeals/arguments by any player on the same decision will be ignored or deleted. Photographic &/or video evidence or links to authoritative websites are welcomed to support any argument. If they GM feels the decision was given in error all necessary corrections will be made by editing older posts as necessary. Sometimes, this may be too big a task and it will be preferable to simply 'play on', in which case those characters affected will be rewarded by some other means such as bonus experience rolls, magic or luck points.

The GM is notoriously mean, but will generally look to reward non-argumentative players somehow during play if possible as a thank you for cooperating and allowing the smooth flow of gameplay for the benefit of everybody taking part in the campaign.
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Re: Posting

Post Number:#6  Postby mark » Tue Sep 01, 2015 7:25 pm

IMMERSIVE LANGUAGE

It is not necessary to use Old Norse or Old English words or place names during play, however, it does add flavour and can be very fun. To this end a Glossary has been started and the GM will try to keep it updated as often as time permits, and as you can see many Old Norse words are already in use. However, the GM is not fluent in Old Norse/English and doubtless other players will not be either, therefore it is requested that any use of a Ninth Century language be kept at an appropriate (even minimal) level so as not to confuse players as they settle into the campaign, also add the Modern English meaning of the word in square brackets. As we mutually develop our Old Norse lexicon we may wish to increase the number of authentic words we use in the game.
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Re: Posting

Post Number:#7  Postby mark » Thu Jul 28, 2016 10:17 pm

EXP AWARDS (Bonus/Penalty)

When EXP is awarded, usually at the end of an adventure or convenient break in it, it will be modified not only by the player characters' CHA bonus but also in proportion to how many (non-combat) In Character posts they made relative to the expected 4 posts per week during that period.

For example, if the GM awarded 4 EXP points to each of the PCs at the end of an adventure that lasted 6 real weeks and one of the PCs with 13 CHA should have made 24 In Character posts (excluding combat) by the end of it to receive 4+1=5 EXP points. Had the same PC posted about 36 IC posts during the adventure then they may receive 4+1+2=7 EXP Points. Similarly, had they only posted about 18 posts then they may only have received 4+1-1=4 EXP Points.

Furthermore, while it is generally acceptable to make short or one-line IC posts for your character, it helps the other players to roleplay with you if you can make a longer post. Consequently, those players making much longer & more detailed posts may have some of their posts considered as being worth two or three simple posts when the above bonus/penalty is calculated.
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